Before creating
your zip file
The most important thing here is that any files you are using in your product
be in the correct Daz/Poser folders. Double check that all jpg images for
your textures are actually in the 'textures\ABCreations' folder and not stored
in My documents. I see this all too many times. This is true for obj files
being in the Geometries\ABCreations folder as well.
Typical Poser
file types and corresponding folder |
| Folder: |
Geometries |
character |
Face |
lights |
hair |
Pose |
Props |
 |
 |
 |
 |
 |
 |
 |
 |
| File type: |
.obj |
.cr2 |
.fc2 |
.lt2 |
.hr2 |
.pz2 |
.pp2 |
|
If you have texture
and obj files located in other folders, move them to the correct Runtime
folders and reload your item to make sure it is loading correctly. You may
need to edit some files by hand to have the referenced jpg/obj point to the
right place. Test and re-test.
Step 1. Readme
file
Create a readme text file for your item. Name it according to what the product
is, use something descriptive like, V3_swimsuit-readme.txt or
ABC_swimsuit-readme.txt. If you just name it readme.txt, it will overwrite
any existing file with the same name. Worse yet, the next product that someone
installs on their system will more then likely overwrite YOUR readme. There
are formats for readme files available online.
Creating html
readme's look nice if you know how to make them. All the readme's on the
MeshWorks site are done in this fashion.
Step 2.
Promotional images (Optional)
You can put sample images in the 'Promo' folder. These sample images are
a great way of promoting your website or future products.
Step 3. Moving
your files
Open Windows explorer and navigate to the 'content\temp pcd' folder. Make
sure none of the folders contain any files. When everything checks out,
drag-n-drop all the necessary files to the corresponding folders. Don't worry
about moving the files, you will replace them when testing your zip file.
Check again to make sure everything is there for your product.
Step 4. Creating
Daz/Poser compliant zip file
Using WinZip (or other compression software), select the option to Save
folder/path information and Keep original files. This is VERY important.
Next, navigate to the 'Program files\Zip Folder\content'. Highlight the Promo,
Readme's and Runtime folders. Don't select the 'content' folder.
Click the Create/Zip
button. Save the zip file with an appropriate name that is descriptive of
your product. Don't use Self-Extracting zip files (most users will not download
it, as it may contain a virus). Your new zip file should now be located in
the 'Zip Folder/content' directory. If it is not, then you probably did something
wrong. Go back and try it again.
Step 5. Test
your zipped file
Using your zip program, decompress/unzip the file to your Daz/Poser content
folder.Check to see that everything went to the right place. Load your item
and make sure it is working correctly. If you missed something, like a texture,
add it and zip the folders again using the same zip file name.
That's it.
Your product is ready for market.. |